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These books inspired me a lot on my sound journey, they are neither based solely on the theory nor the practicality but cooking both of these within a deeper purpose. Hope you enjoy them as I did!

Curtis Roads – Microsound

micro sound

Microsound by Curtis Roads is my favorite. The book is mainly on granular – particle synthesis but above this it contains a lot of information on sound, manipulation and technology. Here is how MIT press defines it,

“Below the level of the musical note lies the realm of microsound, of sound particles lasting less than one-tenth of a second. Recent technological advances allow us to probe and manipulate these pinpoints of sound, dissolving the traditional building blocks of music—notes and their intervals—into a more fluid and supple medium. The sensations of point, pulse (series of points), line (tone), and surface (texture) emerge as particle density increases. Sounds coalesce, evaporate, and mutate into other sounds.”

Sound Design: The Expressive Power of Music, Voice and Sound Effects in Cinema

sound design - op

If you really want to dive into sound design for films & media, this is the one book you must have. David Sonnenschein will not just expand your creative side within the tools but explain the steps of how to get into the business.

Designing Sound

designing sound

This is another great book from MIT press, Designing Sound from Andy Farnell. With this you can dive deep into how to make sound effects from scratch.

Designing Sound teaches students and professional sound designers to understand and create sound effects starting from nothing. Its thesis is that any sound can be generated from first principles, guided by analysis and synthesis. The text takes a practitioner’s perspective, exploring the basic principles of making ordinary, everyday sounds using an easily accessed free software.

The Sound Book: The Science of the Sonic Wonders of the World

sound-book-op

If you are looking for a technical book, this is not for you, but if you are looking for inspiration on how musical instruments reverberate, great sonic spaces in nature and more, this is it. There is so much inspiring information  here that relates to sound, even to the world and how life is.

The Csound Book: Perspectives in Software Synthesis, Sound Design, Signal Processing,and Programming

csoundbook-op

Csound is one of the most widely used software sound synthesis systems. If you are into programming and designing with csound, this is the best “insides” book out there.

There are countless books that can be mentioned, this list is revealed from my personal taste. Hope you enjoy these and if you have any suggestions share as a comment or send a mail to me.

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  • The presence of sound designer in making of a film is too important. The sound designer collaborates with the director to help tell the story of the show. This is slightly different in theatre and film. As my background is theatre, I’ll speak to that specifically.
    The designer will read through the script multiple times, and try to get a feel for the show. There are a few uses for sound in a show: reinforce the action, reinforce the voices / music, and to set a time, place or mood.
    Once the designer has ideas of the sounds they want and/or are required, they will meet with the director and make sure their work will fit with the director’s vision for the show.
    Next the designer will work with the venue to have the equipment and layout they want. This step is often limited by budget, but can be as simple as working with what is already in house, to shows like Aladdin on Broadway that has over 200 speakers.
    After that comes the technical work of sourcing sounds, tweaking effects, and building cues. With computerised playback systems and effects processors, this can be a hugely complex portion, having cues overlap, having multiple effects run at once, having volume changes within effects, etc.

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